Don Arceta
Art Director | Playground Games
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Forza Horizon 5: Rally Adventure
Forza Horizon 5 EventLab: Car Station 04
Spare Tool
SM STATION: Shore Leave (Day)
SM STATION: Shore Leave
SM STATION: Refinery A
SM STATION: Refinery B
Forza Horizon 5 EventLab: Car Station 03
Forza Horizon 5 EventLab: Car Station 02
Forza Horizon 5 EventLab: Car Station 01
Forza Horizon 5: Hot Wheels
SM STATION: Summit Facility
Urban Dirty
SM STATION: Heatsink 38
Forza Horizon 5 Mexico
Forza Horizon 5 Cargo Plane Interior
Forza Horizon 5 E3 Reveal
The Legend of Zelda - 'It's dangerous to go alone! Take this.'
SM STATION: Cabin Five
SM STATION: Hex Link
SM STATION: Passage Seven
SM STATION: Light Cells
Substance Source - Islands
Substance Source - Coral Goniopora
Substance Source - Coral Pavona
Substance Source - Barnacles
Substance Source - Aqua Pod
Substance Source - Bait Ball
Substance Source - Hull
Substance Source - Fishing Net
Substance Source - Fishing Rope
Substance Source - Naval Mine
Substance Source - Ship Wheel
Substance Source - Biofoul
Substance Source - Diving Helmet
Substance Source - Diving Capsule
Substance Source - Nautical Compass
Forza Horizon 4 LEGO Speed Champions Environment Art
80 Level Interview // Environment Art Production for Anthem
DYLAN | Anthem Shaper Settlement Pre-production Environment Art
DYLAN | Anthem City Pre-production Environment Art
DYLAN | Anthem Pre-production Environment Art
Keel 2318: A Sci-Fi Procedural
Forza Horizon 4 Environment Art
Forza Horizon 4 Fortune Island Environment Art
Containment: A Sci-Fi Procedural
A Rocky Trail
Allegorithmic Interview - FORZA HORIZON 4: CREATING SEASONS WITH SUBSTANCE
Coarse Rocky Ground
Procedural Rock Module Generator
Forza Horizon 4 Marketing Media
Substance Shape Study
Allegorithmic Interview - Reproducing a Mattershots material in Substance Designer with Don Arceta
Procedural Pahoehoe
Procedural Asphalt
Procedural Stitched Leather
Procedural Forest Ground
Procedural Grass
Signal Jammer
Teary-Eyed Robot
Substance Designer 6 Beta Work
80 Level Interview // Mastering Materials in Substance Designer
Procedural Abstract 01
Procedural Cliff Rock
Procedural Rocks and Moss
Procedural Feathers
Procedural Bread
Procedural Barnacles
Mass Effect 3 | Citadel DLC
Mass Effect 3 | Firebase Ghost Hazard
Mass Effect 3 | Rio
Mass Effect 3 | Hydra
Mass Effect 3 | Rannoch Geth Base
Mass Effect 3 | Normandy Command Deck
Mass Effect 3 | Mars Research Facility
Mass Effect 3 | Vancouver
Mass Effect 1 & 2 | Randoms
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