Allegorithmic Interview - FORZA HORIZON 4: CREATING SEASONS WITH SUBSTANCE
Allegorithmic Interview - FORZA HORIZON 4: CREATING SEASONS WITH SUBSTANCE

An interview I did with Allegorithmic where I talk about the challenge of authoring for four seasons in Forza Horizon 4 and how we used Substance to bring the seasons to life. Also In the user story, are two material breakdowns from talented Playground Games environment artists, Nathan Mackenzie and Phil Baxter. You can find the full interview here and their profiles below :)

https://www.allegorithmic.com/blog/forza-horizon-4-creating-seasons-substance

https://www.artstation.com/nathanmackenzie

https://www.artstation.com/philbaxter

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